NEW in NUKE: Powerful ray trace rendering

NUKE’S Ray Render node adds a native ray trace rendering engine to NUKE. Offering many areas of improvement over the existing Scanline Renderer, Ray Render produces very high degrees of visual realism by delivering higher quality motion blur and shadows; point light shadow support; faster nonlinear spherical projection; and extended support for reflections and ambient occlusion—and all with a lower memory footprint for better scalability. For more info: http://www.thefoundry.co.uk/products/nuke/nuke-10

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